FACULTY KNOWLEDGE STUDIO
Arts, Design, Media & Communication Knowledge Studio
Explore how people shape information, services and environments through design and communication. Consider audience, accessibility, power, evidence and the effects of platform choices.
Academic areas
- 3D Design and Multimedia
- Animation
- Art Therapy Studies
- Audio Engineering
- Beauty Product Design
- Cosmetic Branding
- Creative and Fine Arts
- Creative and Visual Arts
- Creative Writing
- Digital Media and Communication
- Digital Media and Strategic Communication
- Digital Public Relations
- Digital Storytelling
- Fashion Design
- Fashion Design and Fashion Management
- Fashion Technology
- Film and Cinematography
- Film Production
- Fine and Creative Arts
- Game Art and Design
- Graphic and Digital Design
- Graphic Design and Digital Media
- Human-Centred Design
- Immersive Media
Departments
- Fine Arts, Illustration & Photography
- Graphic, Interactive & Digital Design
- Film, Television & Creative Media
- Journalism, Public Relations & Advertising
- Fashion, Textiles & Interior Design
- Music, Theatre & Performance
- Creative Industries & Game Arts
- Aesthetics, Beauty Design & Culture
Questions to investigate
How does a design choice shape who can participate?
Define the terms, find a traceable source, state context and method, compare another perspective, and note what the evidence cannot show.
What evidence supports a communication decision?
Define the terms, find a traceable source, state context and method, compare another perspective, and note what the evidence cannot show.
How can a message be tested without overstating results?
Define the terms, find a traceable source, state context and method, compare another perspective, and note what the evidence cannot show.
How should visual communication be defined for a specific question?
Define the terms, find a traceable source, state context and method, compare another perspective, and note what the evidence cannot show.
Which evidence could challenge an initial explanation of interaction?
Define the terms, find a traceable source, state context and method, compare another perspective, and note what the evidence cannot show.
How do context and scale change an interpretation of inclusive design?
Define the terms, find a traceable source, state context and method, compare another perspective, and note what the evidence cannot show.
What ethical or practical limit matters when studying visual communication?
Define the terms, find a traceable source, state context and method, compare another perspective, and note what the evidence cannot show.
Which comparison would be fair when examining interaction?
Define the terms, find a traceable source, state context and method, compare another perspective, and note what the evidence cannot show.
How could uncertainty be communicated in a study of inclusive design?
Define the terms, find a traceable source, state context and method, compare another perspective, and note what the evidence cannot show.
What further evidence would change a decision related to visual communication?
Define the terms, find a traceable source, state context and method, compare another perspective, and note what the evidence cannot show.
Concepts
Study prompts
Audit a public information page for plain language.
Original inquiry prompt for independent exploration.
Open experience ›PROJECTPrototype a text-first alternative to a visual message.
Original inquiry prompt for independent exploration.
Open experience ›PROJECTCompare how framing changes the interpretation of a synthetic chart.
Original inquiry prompt for independent exploration.
Open experience ›Programs and fields
Catalogue entries are planning concepts. Availability, award status and delivery are by this listing.
3D Design and Multimedia
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Open experience ›CATALOGUECreative and Fine Arts
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Open experience ›CATALOGUECreative and Visual Arts
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Open experience ›CATALOGUEDigital Media and Communication
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Open experience ›CATALOGUEDigital Media and Strategic Communication
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Open experience ›CATALOGUEFashion Design
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Open experience ›CATALOGUEFashion Design
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Open experience ›CATALOGUEFashion Design
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Open experience ›